It cannot cause any errors by itself.Ī: No, there is no need for a Harmony mod in that version. To be exact: stuff that mod programmers want and need. Other Mod Manager Juggle your mods like a pro A cleaner, better Mod management screen. There is nothing wrong (any mod that uses code will trigger those bogus messages)Ī: You don't need it but one of your mods depends on it to work correctly.Ī: Nothing. Q: I get lines like "Fallback handler could not load library" in my log!Ī: These are not errors and can simply be ignored. Place this mod all the way on top of the mod list and before Core. However, RimWorld versions after 1.x changed that and including it in every mod is no longer possible so it needs to be loaded before any other mod. Mod pack management (install several mod packs and run them independently with different settings) Run game from the Rimpy Mod Manager. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. Mod context menu (open folder/url, change color, create sorting rule, etc.) Steam and Local modpack creation. generally bad mod rn, but was good in the past and still has the good bones, but i would not recommend using rn, its mad busted. Unfinished Help Mod bugs Releases Translations Tools Scenarios. hey this seems to be really broken, mods keep getting re-enabled that have been previously disabled, there's no way to save the mods but every time i leave the mod menu, it says changes haven't been saved and i have to just hit confirm to do anything. Harmony is a library that is used by many mods. Discuss your ideas for RimWorld with other players. Keeps track of everything for you, lets you save and load mod profiles and colour code entries. This mod contains the C# library Harmony for all RimWorld mods.
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